Thursday, December 2, 2010

Zombies are first

Well a few people gave me feedback on which of my five enemy types i should do first, and in what order the others should follow on.

Now i have to say before i reveal the order that i had in mind to do the Zombies first. simply because they are the easiest to actually implement for 10 levels on two different maps. however i didn;t really want to do the cliched zombies first. It felt a bit like a cop out and that is all I might be judged on. Now several people have experessed the Zombies should be first, i am just going to go with it and know that the other enemies will add the gameplay depth that this game will hopefully allow people to enjoy.

So without further Ado, here is a simple single screenshot.

Yeah, it really doesn't do it justice huh! Here are a few notes for the above picture.
  • I (the player) am mostly hidden under the explosion in the upper middle, slighlty to the left.
  • Lots of gore on the floor from where i have been shooting Zombies
  • Those boomerangs are not boomerangs at all but are in fact Zombie arms. Each Zombie can throw two at you. Currently they throw them way too fast.
  • Are ya wonderign what the circles are? Well they are my zombies.
  • The circles with numbers in them are the animations of when my Zombies will claw it's way out of the ground. at that time they cannot be hit or touched.
  • Once above ground they will come hunt you down. I have supplied simple arrows to make sure they are doing the correct animation.
  • Of course my son is still there as a civilian, waiting to be rescued.
Once i get real animations this whole scene will come to life. I feel good that i can already imagine these suckers coming out of the ground and heading towards you in their ungainly shuffle. Though i also know that when those graphics go in, i will still be amazed at how great this will look.

Hmm, i keep talking about this in motion. Maybe i need to make a video of it, maybe tomorrow.


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