Last night i worked real late. I was tired and fixing some bugs and little things in A Shooter.
Then i made the ccGame i wanted to for the Xbox Playtest. Instead of immediately uploading it to MS i decided to download it to my Xbox an give it a final test. I always try to do a final test. Then I look less like an idiot when the version goes up and the first person to test it finds something horibly wrong right away.
So luckily for me i did this as i noticed i hadn't redone the default high score setup, DOH!
5 seconds later that was done and i had a new ccGame. It was however at this point i realised how tired i was at nearly 2am. I also realised that i would not be able to really objectively test the ccGame on the xbox either. I reckon i would miss something. So instead i went to bed... and slept like a baby.
This morning while i was eating breakfast and regaling the wife with my tales of working while tired into the early hours of the morning. It became apparent my wisom of the earlier session was to hold true. As just eating breakfast made me realise that i had not removed the level jump cheat, bah!
So glad i waited, maybe tonight i will get it right and then into playtest.
Laters
Showing posts with label tired. Show all posts
Showing posts with label tired. Show all posts
Friday, September 10, 2010
A Shooter is ready
I think i have it all sorted now.
Tonight i have stayed up stupidly late and...
1. Made the save faster by making it save so much less xml, down from 2MB to 64KB.
2. Fixed a bug my friend Ben told me about with the stars that fall from the bosses.
3. Made it so local profiles cannot be entered into the Global scoreboard. I believe i have left silver in there, but i am not sure about the privilage call i checked.
4. I have corrected an incorrect error message when a none signed in player attempts to 'Tell a friend'
Oh, i think that is it. I will have to give it a proper once over tomorrow before i put it into playtest, but i think it is ready at this early hour of the morning.
Wish me luck :)
G'night.
Tonight i have stayed up stupidly late and...
1. Made the save faster by making it save so much less xml, down from 2MB to 64KB.
2. Fixed a bug my friend Ben told me about with the stars that fall from the bosses.
3. Made it so local profiles cannot be entered into the Global scoreboard. I believe i have left silver in there, but i am not sure about the privilage call i checked.
4. I have corrected an incorrect error message when a none signed in player attempts to 'Tell a friend'
Oh, i think that is it. I will have to give it a proper once over tomorrow before i put it into playtest, but i think it is ready at this early hour of the morning.
Wish me luck :)
G'night.
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