Wednesday, January 9, 2013

Animation Timing pt2

I was putting into the Hoops Fighter game the Kockback or Hit animations. To my dismay they looked real slow and lethargic. So I took my artists advice once again and simply trimmed several frames from the animation. An now Kal looks like he has been hit or impacted by something.

I will be honest here and say I think I may need to add some more of the recovery animation frames, as he recovers a bit quickly. Still I feel pretty good about this method working.

Now onto serious stuff...

I would like to post videos of Kal and these animation alterations, only I am not sure exactly the best way to accomplish that task. I could siomply add them to Youtube, but that seems a bit over the top for my little site. Any suggestions from anyone?

Da Voodoochief

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