Well we have been stuggling to get our WM7 game going. It is of course our Dreamland Chronicles Game. This appeared to be the easiest to port over from Xblig, and i love easy. Only it has taken a bit longer than anticipated.
Mostly the delays have been caused by two things. Not having a WM7 phone to actually test load times on (boy they must be slow!). Aaaand the Back button rquirements. my prgrammer did not take seriously enough the requirement and so did not account for all the places that the back button could be pressed. He did most of them however and now we are over what appear to be the load time issues. Maybe we are finally on our way to test the waters of WM7.
Some people have been telling me what a mess Microsoft has made of the WM7 phone launch. Things like they have only sold 40K phones in their first week, while Droid phones sold 400K in their first weekend. I have no idea how much of this is true. Though i do have to say my friend is a reliable source of information. I just hope the sites he visits are all the naysayers and thats it.
Testing the waters is important for me and my programmer freind who is converting this code to WM7. If it looks worthwhile, then we can afford to upgrade machines to do this development (my main PC is not good enough for WM7 emulation). If this market is not happening, then i can just save myself a bundle of money. Though i would love it to do well.
One side effect of the WM7 development is the alteration or influence to my Xblig designs. I will from now on take into account an alternative control scheme for any game i make. along with that, i will also plan on the back button working universally even on the Xbox.
Good luck for everyone else that is deciding on venturing into this new and unkown territory.
g'night
Friday, November 19, 2010
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