Tuesday, November 9, 2010

Prototype is going well

Here i am still tidying up my code. Still playing with my prototype. Only last night and a bit this morning, it took on more of a feel of a real game. Ya see i added some basic enemy movements inot what might be my first level.

Although they are basic movements and they all fire at me, i also got to run around the level trying to dodge their bullets and them, while firing at them. In all honesty it sucked at first. Yet you can probably tell i am a bit excited about what happened next. I made my fire faster. Yup, that's right. I made my slow fire (testing speed captain!) go about 3 times faster in velocity and Whammo, all of a sudden i could track the enemies with my twin stick shooting controls. This suddenly brought the game to life.

I will post a video of my progress that i took tomorrow (i need to sleep now!). I think it is pretty good and shows so much of what i have been busy doing. Only it does not show the amount of tidying up i have done in the code. I now have a lot more objectivity in the different areas of the game managers, i also removed so many redundant variables etc.

So roll on my new Avatar Berzerkatron game (that could be it's name, but it is certainly it's working title).

G'night

1 comment:

  1. Look forward to seeing the progress vid, Rob. This game writing lark is a real hoot, don't you think?

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