Monday, April 7, 2014

Renewing my Apple Dev subscription

This didn't go well last time. If I remember rightly I answered some box that appeared in a confused manner and it broke my whole setup. thankfully it was a year ago and my memory cannot recall exactly what went wrong.

This could be a bad thing or a good thing depending on ya point of view. Still it has to be done... I am nervous as to what I will break... Still.

I already have Heroic Simon ready to go, though I decided today to create a proper 'More Games' page, and not use the hacked in functionality I currently have. After all I should be cross promoting ALL my iOS games. I also have a friend in England who has just released a really nice game for iOS called Racer8 (go check it out!). I will most likely cross promote that as well. why not, what does either of us have to lose?

Ok, I am not gonna do it tonight as I have worn myself out playing Lego Marvel Heroes on my 360. Yawn....

time for bed,
Da Voodoochief

Sunday, April 6, 2014

Marmalde iOS and Android SDK licenses Available FREE

Still available as I type this Blog post.

C'mon, don't miss out on something that is FREE, and this license is good for a Whole Year!


To Celebrate them going to GDC they have opened up the opportunity to get a FREE community license for a whole year!

https://www.madewithmarmalade.com/free

Go to that link, the promo code you want is available in their Blog but it is GDCFREE. So once you have logged in and typed in that code, simply click that big Promo button near the bottom. Then hey presto a new 1 year community license, OR an extension of 1 year!

Go on, do it, even if you think you might not use this soon, or ever. It cannot hurt you to be prepared eh!

Da Voodoochief

Saturday, April 5, 2014

Useful Programs List #2

As my last post about programs I use in my development of games was met with such interest, I figured it was time to make a second installment. Here are 4 more invaluable programs. Development was never so easy as it is now.

1. Paint.net. This is my default/go to art program, it does so much and it is Free. It also has a large amount of addons people have written for it that allow it expand it's range of features. Wonderful, even if I am not great with it. Fast, small and a bunch of regular Photoshop features makes this one invaluable. I used to use Gimp before this, but I never liked the program and found using it to be unintuitive and awkward.

2. Notepad++. This is another invaluable asset to any programmer, and once again it is free. I use this most excellent test editor for XML files, for LOG files and pretty much anything that has text in it. It is very customizable as well. A must have asset.

3. Fraps. I love Fraps, for a very small program this pack s a good punch. Allowing me to take screenshots of my games or video in resolution. Like I said it is compact and yet produces a lovely video for me to work from. Also very cheap to upgrade, and the upgrade gets rid of a small watermark on the screenshots or video.

4. Dropbox. Everyone probably already knows what dropbox is and what it does, but for those not in the know. It is a small addition to your system and comes up as directory. You can place data or code or whatever in your dropbox on say your PC and it will appear in your other dropboxes, on your Mac, or you Tablets or Phones etc. This is especially valuable to me when working on a laptop and then moving to my desktop occasionally. Though it's real value is working with a team all over the world. You can invite people and give them access to your sub directories. That enables you to place a piece of artwork in dropbox in Spain and then i'll get it shortly later in America. Brilliant. I also use it to download to my daughters Samsung phone, and to get my game files I build on my PC to the Mac.

Laters
Da Voodoochief

Thursday, April 3, 2014

Google Play Leaderboards Display

You know I have just completed creating my 3rd distilled gameplay game, Heroic Simon. These have all been created for the iOS devices. The reason for this is that I didn't want to have to create my own leaderboard display routines and graphics. Whereas the iOS stuff comes with Gamecenter graphics and displaying built in.

I WAS WRONG....

It appears that I am wrong about the Android Play SDK. Check out this little gem I found while re-researching this issue.
'In the mobile client libraries, the libraries take care of all the formatting and displaying of leaderboards. You can specify whether a player can see a specific leaderboard, or see a list of all of your leaderboards that they can choose from.'

Woah! Did I just find that they have a default way of displaying the leaderboards for Android. I think it looks like it.

I believe I will be doing some more Android development pretty soon. Though I was waiting to see if one of my distilled games worked out first, just to give me real incentive to get it converted.

Hmm, write the next game or work on converting to Android... Tough decision I reckon.

Laters
Da Voodoochief

Wednesday, April 2, 2014

GameTrailers (GT) rules

It's true, I like going to www.GameTrailers.com and watching videos. I also like one other aspect of going there as well. Once that I am not sure other people appreciate or enjoy as much as me.

Namely... comments.. Yep, the comments sections on trailers and reviews can be freakin hilarious.

The people that comment a lot on GT tend towards being nasty and derogatory about the videos. At first this was a bit disconcerting, but then I adjusted the way I felt about these people. Now some bring up excellent points, and some bring them up in some horrible ways. Still it is great. My favorite are the entitled peoples comments.

Now I have to add here that the first time I really went to GT was when I had some trailers I created for my Xbox360 games. I got slammed, and that is where I started to learn just how cool the comments from people were. Some are truly funny AND about my stuff. Brilliant.

Everyone knows they cannot please all the people all the time, Heck, it is simply ot possible to please any large group of people any time.

Ok, I am done, but realize I have placed my Heroic Patterns Promo video onto www.GameTrailers.com. I will add the link to it once it is approved.

Go on, check out a video trailer of a game you like, then go enjoy the comments section, I dare ya!

Laters
Da Voodoochief

Tuesday, April 1, 2014

Free Marmalade Licenses available NOW!

Yup it's true....

To Celebrate them going to GDC they have opened up the opportunity to get a FREE community license for a whole year!

https://www.madewithmarmalade.com/free

Go to that link, the promo code you want is available in their Blog but it is GDCFREE. So once you have logged in and typed in that code, simply click that big Promo button near the bottom. Then hey presto a new 1 year community license, OR an extension of 1 year!

Go on, do it, even if you think you might not use this soon, or ever. It cannot hurt you to be prepared eh!

Da Voodoochief

Realease a Game on April 1st?

No Way!


There I was last night working on my Homepage and adding a page for Heroic Patterns when I realized I really didn't want to release Heroic Patterns tomorrow.. erm.. today. On April 1st.


The two main reasons I have is that people might think my game is a joke (some people might anyways!), also I expect people to be too busy downloading real joke apps and stuff to bother with my game. So I have delayed the launch till 3rd April. I sure hope you can all hold out till then!


Still, the web page is done, the setup of the release date is done for both the full and Lite versions in Apples iTunesConnect. So now I need to get ready for marketing, which in this case consists of very little as usual.


Laters everybody, have a happy Aprils Fools day!


Da Voodoochief