Showing posts with label gamedev indiedev vbhh flowers gif image animation farming Quinn tower scenes. Show all posts
Showing posts with label gamedev indiedev vbhh flowers gif image animation farming Quinn tower scenes. Show all posts

Saturday, December 24, 2016

New Flowers Created

That gif above is only my second Gif. Which is a little annoying to me as I promised myself I would create a number of them to show off parts of the game. I am happy however with the way this one turned out. This is one of the new flowers I just put into the game and it is a bluebell. This flower grows like this over several hours, not like it is above.

I also put in the Hibiscus flower and that looks o. Bit disappointed so no doubt I will be revisiting that at some point soon.

I have also been very busy working on the cave... that thing is a monster and taking up so much time. Still I also got a couple of the Lantern quests done for it. The other Major thing I have been working on and have at about 90% is Quinns Tower. The inside this time, which is a new scene. Bringing my total up to 36 scenes for this game! Wowza, I never ever thought it would be half this big. Well actually that's a bit of a lie as I did expect it to be about 18 scenes in size.

I am stoked with Quinns tower, and it only has a few extra things to do to complete it and that makes me feel good. One more scene done means one less to go.

I am going to go back to working on quests while I also try and get the Cave finished. Wish me luck.

Merry Christmas,
Da Voodoochief