Showing posts with label lack downloads bad copy game description sucks not exciting confrontational. Show all posts
Showing posts with label lack downloads bad copy game description sucks not exciting confrontational. Show all posts

Wednesday, January 22, 2014

Heroic Buttons Post Release Thoughts

My first thought is that the game did not do as well as I had hoped. I really think my facebook friends helped me out a bunch and downloaded the game. Which I think is fantastic. However anyone can easily see from the number downloaded that apart from my direct connections I never managed to get many people to download the game.

That is a disappointment. It means several things.
1. Not enough awareness/advertising.
2. No anticipation of release.
3. Marketing copy/Game description is not working.

Now I think that number 1 and 2 are fairly obvious, and simply need more time and effort by me to make them better. But lets look at number 3 in a bit more detail. This is a very important one, as it will impact both of the other two reasons.

My copy was a straight forward push to attract attention in a non sensational way. OK, so I tried for sensational and came up way short of that. I really think the copy should be challenging and confrontational.. Only I was not able to write that and get those ideas to come across. I tried a few times and it was always wishy washy. Now if only me mate Paul had written it, I would bet it would be sensational and confrontational etc.. When I release the next update I will try hard to get a better copy and I will look forward to seeing how that will effect my downloads. I still believe that a lot of people will have seen my game and simply passed it up as it didn't come across as interesting enough to download.

Ok, that's it for tonight. I need to finish up some more work on my Heroic Simon design.
Da Voodoochief