Showing posts with label heroic simon new distilled game design sorcerygames. Show all posts
Showing posts with label heroic simon new distilled game design sorcerygames. Show all posts

Sunday, January 26, 2014

Heroic Simon will be distilled game #3

Although I have to bring my current games up to the 7.0 apple SDK standard (which means the Marmalade 7.1 SDK), I have decided after much designing which game will complete my series of three distilled games. It was a tough choice and I had 7 designs going into this last phase, only one could be chosen.

Here below is my mockup of the screen. this is what I gave to the artist who will be working on this game.


As you can see, this is my mockup, and the one that the artist will use to create something spectacular, something I am not capable of. We did discuss some ideas of how we could make this look not only interesting, but also make it alive, something I did in both the other distilled games.

But first I need to upgrade Heroic Buttons and Heroic Patterns, and then get Heroic Patterns through Apple testing.

Laters
Da Voodoochief