Ok, so my game is Ad supported. I got iAd into my iPhone version, but since we updated to the new XCode and New Marmalade versions, we cannot get the darned thing to build. Still an ongoing issue which will be resolved soon i hope.
So all this Ad stuff is a nuisance. It really is, there are so many ad suppliers, and as a businessman (yeah, soemtimes i like to dabble in this), i would like the best return I can etc.
Anyway, just signing up for ALL these different agencies and groups is a pain in the ass imho. Now i have accounts for everything it seems everywhere. But i can never ever seem to find very clear instructions as to what to do to install SDKs and then what to do when i have. If they include an example i tend to rip that apaprt to make it work. However it all seems a little, cobbled together.
I hate wasting time on getting ads into my games when i could be spending those hours making my game better in so many ways. So what to do? Well i am using Marmaalde and so need to use what they call Extensions to get my ads to display. iAd now works I am told in version 5.2, though i have yet to witness this myself. While i was looking into adMob i found AdWhirl. What the Heck is that i thought. Well it appears that once setup it will supply you with Ads from several different ad suppliers. Wicked i thought, sounds great. It also happens some nice chap (i'll have to find his name...) has created an extension for this thing. Woot, that sounds right up my alley. Well as it happens he has also created an example and then he added instructions. OMG..... i was shocked.
Well after following the install instructions i was happy to see the whole thing compile. So far so good. Next up was to run it on my Kindle Fire, and here is where i presently reside. I get an assert saying it could not load some adWhirlib or something. I am not sure what to do about this of course. I guess i need to go read more forums.
Still, Ad support seems to be a pain, i wonder if anyone had it all go in easy?
Good luck out there and Happy Holidays
Da Voodoochief
Friday, December 23, 2011
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