I have an octagonal area for the UFC Undisputed PS3 Homespace. In this area i need to spawn balls that will fall from the sky (it's for a minigame of sorts). We are currently spwning the balls based upong the center and then a radius from that. Simple enough. But i was intrigued to know if there was a simply algorythm that could spawn the balls correctly in this shape. After all the shape is a nice one.
so i put it out on Twitter to see if anyone had any ideas. so far i have had two great replies.
ClingerManGW suggested
Spawn into a circle that contains the octagon Check collisions for each side of octagon (use rectangles). If collision respawn
tomatoGG suggested
always tot of an octagon as a square with 4 triangles lobbed off. filter out spawn point if in triangles? simple but not fast.
Both great replies. I am not sure if we will do these as we have to write in LUA for PS3 Home, so it's not fast at all.
Thanks for the help.
laters
Saturday, February 20, 2010
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment