So my game has entered Peer Review.
The dragons den ? I don't know.
It has been quite soem time since my last game went through the Peer review process. Now i put the game into Playtest of course, in fact i did it twice. I had exactly two responses and they were both from the same nice person, Even if his username was Dip slit. Thanks mate whoever ya are. Made me not feel completely ignored. And being ignored is one of the reasons for this entry to my blog.
I have been partaking in a thread that is talking about which games should be reviewed and ways to make it easier to find people who are active, or more active in the XNA community. I believe that you get back what you put into it. Or will in the end. However there are people that just put their game into review and have never talked on the forums (ok, ya have no need to do that really!). Mainly though, they have not reviewed or playtested anyone elses games at all. so the thread went onto the fact we could ignore the crap trying to be pushed onto the service (i do anyway, i don't need a thread about it :O). So for these people i do not review their games. I leave them to someone else. Hey, i do my time, you should do yours etc.
I do have a current issue though. I pass games that are sound, and ones that do not excite me much at all. But on those more mediocre games i never post a comment. One saying, 'Hey look at me, i reviewed a game'. So i guess my community score will suffer. Now i thought i would change this behaviour, but i cannot. I review a game and pass it, and have no fondness for it, or it's success. So why would i wish the seller well ? I would not be being entirely thruthful if i wished it the best, i just wouldn't mean it. Not that i hate it or anything, cos i never pass those at all. So where does one draw a line in commenting. Mine is simple, if i like the game i comment. simple as that.
Now something new that came up was i found a game last week that came into review. I downloaded it to review it and then discovered the poster had exactly 2 posts to his name... He had also not partaken in the Playtest. So i decided instead of ignoring the game thread. I would post what i thought. Feeling like the OP should know why i am not going to review the game. Well i got told off by someone with a high and mighty postal score. Someone who must be feeling pretty good about themselves after telling me not to say such things. But isn't information useful. I am sure this person had no idea people will be up in arms about his none community interaction.
Anyway. My game is now in peer review. I hope it goes through. Later i expect i will do an update with more questions or more ineteractive stuff in it. Depends on how many people download it to be honest. How can i change that? Some people on the XNA forums seem to think that i should just spend endless amounts of time on my games and put them up there. I did that, have done that and probably will again. But when pieces of crap sell or get downlaoeded so well why should i bother. It is a crap shoot, the recipe of the day that gets downlaoded. Pellmell, took so long to make, so much effort. So much skill in the details, and hasn't yet reached 600 downloads. How can i justify vamping that up ? Or adding to it. Oh i had plans to. More firepower, new creatures etc. But what is the point, now i have sold like 50 or something.
Man am i going on now :O I had better stop.!!
Good luck 'A Dreamland Chronicles Game' in peer review for the xbox 360.
Sunday, December 20, 2009
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment